Tuesday, October 12, 2010

Concept Art: Title

I drew up some concept title art in Illustrator. See below...


Monday, October 11, 2010

First Draft Bike Model vs Landscape

The following are some shots taken at night inside the engine.  Here we are showing some shading effects and the first draft of the protagonist's main method of transportation.  Enjoy.

Night sky and stars; bike in the shadows

Night; bike lit; shadows

All roads point to Bryan's house...

All roads point to Bryan's house.
What a milestone. Literally.  The first model for the game has been created.  Although it is a simple one, it creates a model creation workflow and test object to play around with during the development process itself.

Next on the modeling timeline we have a basic block human being (for animation testing etc).

We will also be playing with the overlay color scheme to give you folks an old timey feel for the game.  Much of the world will appear in this sepia tone or monochrome view, while some objects and effects will be shown in color, to exaggerate certain elements of the game.

Stay tuned for more updates as we progress.

Oh, and a further note.  Bryan has created an awesome main menu screen that we will be posting up here in a bit.  It really brings out the theme of the game, and I'm sure it will please most of you.

That's all for now.

*end transmission*

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