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| All roads point to Bryan's house. |
Next on the modeling timeline we have a basic block human being (for animation testing etc).
We will also be playing with the overlay color scheme to give you folks an old timey feel for the game. Much of the world will appear in this sepia tone or monochrome view, while some objects and effects will be shown in color, to exaggerate certain elements of the game.
Stay tuned for more updates as we progress.
Oh, and a further note. Bryan has created an awesome main menu screen that we will be posting up here in a bit. It really brings out the theme of the game, and I'm sure it will please most of you.
That's all for now.
*end transmission*

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